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For kids who give up halfway or can't put the tablet down

Nina and the Dark Lighthouse

Thirty days of screen-free games your child will actually want to finish. It takes ten minutes a day, and there's nothing to prepare.

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  • Helps your child practice sticking with a game until it's done
  • A story that makes them ask for tomorrow's page
  • Games that get a little harder every week, never babyish, never impossible
  • Turns the after-school hour into ten calm minutes together
  • Bonus for you: The Calm Home Kit, with routines and a calm plan for grown-ups
  • Print at home in minutes, and it's yours to keep

Our 14-day money-back guarantee still applies.

Try it for 14 days, and if it's not right for your family, we'll give you all your money back.

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Good to know

  • This is a digital product (PDF). Nothing will be mailed.
  • Your download link arrives by email right after checkout.
  • For use by one family, as many prints as you need. Not for resale.
  • Best for ages 6 to 8.

Imagine if the after-school hour looked like this, in just 10 minutes a day...

  • Your child sits down and asks: "What does Nina need today?"
  • The tablet stays off, because there's something better to do
  • They finish the game instead of saying "I can't do it"
  • They color one light on the map and can't wait for tomorrow
  • You sit next to them, and for ten minutes that's all you have to do
  • On day 30 they replay the first game and see how much faster they are

That's exactly what Nina and the Dark Lighthouse is made for.

Why does ten minutes with Nina work?

  • It trains three everyday skills. Keeping things in mind, stopping to think before acting, and switching from one rule to another. Researchers call them executive functions, and Harvard's Center on the Developing Child shares activities like these, sorted by age.
  • It gets a little harder every week. A well-known review of the research (Diamond & Lee, 2011) found that what helps most is regular practice that slowly becomes more challenging. That's why there are 30 short days and four islands.
  • It's short on purpose. We stop at ten minutes, while your child still wants more.
  • The story pulls them forward. Every game lights one of 30 lights. Kids keep going because they want the lighthouse to shine again.
  • It starts with both hands. A two-hands warm-up lasting one or two minutes, the same skill kids use to write, cut and tie their shoes.
  • It's perfect for kids who get bored fast. One page, one game, a new challenge every day.
  • 100% screen-free. Paper, a pencil, and you next to them.

Sources: Diamond & Lee, Science, 2011 · Center on the Developing Child, Harvard University · Sala & Gobet, 2017

Printed pages from Nina and the Dark Lighthouse on a wooden table

What we won't promise

Getting better at a puzzle doesn't automatically make a child better at school, and most studies on "brain training" agree. So no promises about grades or a different child in 30 days. What you get: ten good minutes a day, and games your child will see themselves get better at.

Ten minutes with Nina vs ten minutes on a tablet

10 minutes with Nina

Ends when the page ends

A grown-up sits next to them

Pencils, paper, real hands

No ads, no notifications

A story that continues tomorrow

You can see the progress on paper

10 minutes on a tablet

Often built to keep going

Usually alone

Taps and swipes

Depends on the app

Something new every time

Hard to tell

Everything your child gets with Nina and the Dark Lighthouse

Everything included in Nina and the Dark Lighthouse, laid out on a table
  • 30Daily focus gamesSpot the difference, mazes, number grids, memory and "listen and do"
  • 30"Want more?" extra gamesFor the days they don't want to stop
  • 30Coloring and drawing pagesThe story continues on paper
  • 16Two-hands warm-upsOne or two minutes before the page
  • 4Story pages and moving gamesOne per island
  • 1Story map to color30 lights, one a day
  • 4Certificates and a diploma3 certificates and the final Lighthouse Keeper diploma
  • 1Parent guide and progress diary5 minutes to read, plus every answer
Bonus

The Screen-Off Kit

Countdown cards, "What's next?" cards and a family Screen Deal to end screen time without the battle

Bonus

The Island Memory Game

Cut-out cards for the whole family

Bonus

The Calm Home Kit

21 pages for grown-ups: routine charts, picture cards, First-Then boards and a calm plan for big feelings.

158 printable pages · US Letter + A4 · also split into weekly files · instant download

Four islands. Thirty lights.

Week 1 · The Forest Island

7 lights

Tall trees, twisting paths and fireflies that love to hide. Moving game: The Owl Says.

Week 2 · The Sea Island

7 lights

Tangled nets, flapping flags and a pirate's chest hiding something. Moving game: Wave and Rock.

Week 3 · The Cave Island

7 lights

Shiny crystals, sleepy bats and secret messages on the walls. Moving game: Cave Statues.

Week 4 · Lighthouse Cliff

9 lights

The storm turned everything upside down. Moving game: The Blinking Lighthouse.

Day 30: your child replays the first game, puts the two times side by side, and the lighthouse shines again.

A child playing one daily page from Nina and the Dark Lighthouse

What one day looks like

  1. 1A two-hands warm-upOne or two minutes, no pencil needed.
  2. 2The page of the dayOne short game. 5 to 10 minutes.
  3. 3The extra pageFor the days your child asks for more.
  4. 4The coloring or drawing pageA calm reward at the end.
  5. 5One light on the mapYour child colors it in. Done for today.

Add the feelings adventure and save $5

Nina and the Silent Island is the second book: 30 days of short stories and games that give your child words for big feelings. Get both books together for $29 instead of $34.

Get both books - $29

Why families choose Kuriva Kids

One story, not a pile of worksheets

Every page moves Nina's adventure forward.

Simple and quick

Only 10 minutes a day, finished before dinner.

Save time and money

One payment, print it again for every child in your family.

Honest by design

No fake reviews, no timers, no promises we can't keep.

Five minutes to read, ten minutes a day

1

Pick a time and stick to it

For example after the afternoon snack. After a few days they'll be the ones reminding you.

2

Print only today's page

One sheet feels doable. A whole pile feels like homework.

3

Read the instruction out loud

Then ask your child to explain what to do in their own words.

4

Wait one minute before helping

Give a clue, not the answer.

5

Stop at ten minutes

Even if the page isn't finished. Better to stop while they still want more.

6

Missed a day?

No problem. Pick up where you left off. It's not a race.

Questions

Right after checkout you get an email with your download link. You can print the first page in minutes.
Kids aged 6 to 8. Grown-ups read the short instructions aloud, so it works for kids who are just learning to read.
Not at all. Every page has a one-line tip for grown-ups, and the 5-minute guide explains everything, including what to do when they get stuck.
Each game is short, changes every day and gets a little harder every week, so there's always something new. And you stop at ten minutes, before boredom kicks in.
Every child moves at their own pace, and there are no guaranteed results. With practice, kids usually get quicker at these games and stay sitting a little longer. The progress diary helps you notice it, and on day 30 your child compares their time with day 1.
Only to download it. Everything else is on paper.
Not for most pages. The two-hands warm-ups and one game look best in color.
As many as you like. It's yours to keep: print it again whenever you want.
Yes. Print as many copies as your family needs.
It's a book of educational games for any child aged 6 to 8, not a therapy or a treatment. If you're worried about your child, talk to your pediatrician.
No. One payment.
Instant access
Yours to keep, print it again
14-day money-back guarantee

14-day peace-of-mind guarantee

Try Nina and the Dark Lighthouse for 14 days. If it's not right for your family, email info@kurivakids.com within 14 days of purchase and we will refund you in full. No need to explain.

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